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High Heat Baseball 2001

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Tip: Apparently, people who have Windows set to "Large Fonts" need to change this setting for the game to work.



Tip: Keep your eye on the ball when batting; when pitching, vary your pitches to keep the batter off balance.



Tip: Not happy? The 3DO Company is offering a full refund if you contact them within ten days of purchase.



Tip: Look in your directory and open up the Tune.txt file. Save it first and then feel free to tweak anything in there--such as Errors, for example--to minimize the game play problems. Just bear in mind that everything you change will affect the entire game and perhaps even throw things off balance. An easier remedy is to check out some fan sites and appropriate someone else's Tune file for yourself.


Super Scribblenauts
Tom Clancy's HAWX 2 Trailer HD
Football
Mario Game: Super Yoshi World
Pure Vegas Casino

 

Also see ...

Flying Heroes
gmines ELBISIVNI = get Invisible TSOOBERIF = get Disorientate NIARDICA = get Acid Rain NODDEGAMRA = get Armageddon DUOLCHTAED = get Death Cloud ERIFLLAF = get FallFire LLABERIF = get Fireball LLABECI = get Iceball HSALF = get Flash

Deer Hunter: Extended Season
t hear or smell dhdoeinheat - Attract all bucks

Absolute Terror
evel=2).

Adventureland
easure already!>, then say the magic word on the axe. Gee, where did everything go? Well, look at it this way: at least you can "Swim" back to the lake. Now go South to the bottomless hole. Carefully "Go Hole," and pick up the flint and steel. Go up <easy, it's a long way down!>. Then it's West into the swamp, and West again to the hidden grove. Surprise! There's the axe and the ox, along with another treasure. Get everthing, and go back East. Climb the tree, get the keys, and climb down again. Now, "Chop Tree." Drop the axe <you won't need it again>, get the mud, then, "Go Stump." Once inside the stump, drop the mud, ox and fruit. Go down to the root chamber, pick up the rubies, then go up and drop them off. Easy, isn't it? Okay, time for more treasures. Get the lamp and rub it twice. Each time you rub the lamp, a genie appears and leaves a treasure. Just make sure you don't rub it more than two times, or the genie will come out and *TAKE AWAY* a treasure! <Can't win the game that way!> Now, go down into the root chamber, and "Go Hole." Open the door and drop the keys. Light the lamp <it's dark up ahead>, and "Go Hall." Then continue down to the cavern. From the cavern, trek South and pick up the bladder. Now it's time for a return trip, so move along North, then up until you're out of the stump and back in the swamp again <by the way, any time the chiggers chomp on you, just get the mud, then drop it again. Also, "Unlight Lamp" when you get back to the root chamber...energy conservation helps!>. "Get Gas," then "Go Stump." ADVENTURELAND Part Two Now head back down to the cavern <remember to light the lamp before going into the hallway!>, then go South and up. Drop the bladder and "Ignite Gas." *BOOOOM!* You just blew a hole in the bricked-up window. "Go Hole," then jump <don't worry, you can make it to the other side safely>. Ummmm, hello, bear! Well, he doesn't look too mean, but it's better not to take any chances, so "Yell." As the startled bear falls down towards the bottom of the chasm, pick up the magic mirror <carefully, it's *VERY* fragile!>, then "Go Throne." Grab the crown and go West to the ledge. Jump over again, then West. Pick up the fire bricks on your way out <heavy stuff, but you'll be needing them soon>, and go down and North. After that, make your way up again to the treasure room in the stump. Drop off *ONLY* the crown. *DO NOT* drop the mirror! Okay, now get the bottle of water, and go down again. This time, drop the flint just before you go into the hallway. Go down to the cavern, and from there, down again into the maze of pits. From the "Opposite of Light" sign, go down, West, and down. Pick up the rug, then go down again and you're at the bottom of the chasm. "Build Dam," then drop the remaining bricks <you had a few left over>. "Look Lava," and there's a firestone. It's still pretty hot, so "Pour Water." Now get the stone and the golden net. Hmmmm, but how to get out of here? Well, that sign might help. "Say Away" twice and, voila! you're in the meadow again <ahhh! fresh air!>. Unlight the lamp, then go South <to the swamp> and over to the stump. Drop the firestone, the rug, and the mirror. Make sure that you drop the rug *BEFORE* you drop the mirror! <Otherwise, seven years of bad luck and you won't be able to finish the game!> Now, get out of the stump, go East to the hole, and North to the lake. "Get Water," then "Get Fish" <can't get them without the net, you see>. Return to the stump, and drop off the fish and the net, in that order. Pick up the mud, and head back down to the cavern. Remember to get the flint and light the lamp before entering the hallway! ADVENTURELAND Part Three Once in the cavern, go North. At this point, you should save the game. Up ahead are the African bees, which you will need to get rid of the dragon. Unfortunately, this part of the game seems to be random, and sometimes the bees will suffocate and die before you can bring them out. I have never found a surefire method for keeping the bees alive, so save the game here and hope you won't have to restore it too many times! <If anyone does find a way to keep the bees alive, please let me know!> Okay, now that the game is saved, go North again. Get the honey, pour out the water, and get the bees. <If the bees sting you, and you find yourself in limbo, either restore your saved game or "Go Up" to return to life in the outdoors.> Once you have the bees, head back South to the cavern, then all the way back up to the swamp. If the mud hasn't fallen off yet, drop it here before going on <the dragon *HATES* the smell of mud, and will most certainly kill you if you go near her with it -- yes, *HER*!>. All right, now head North and "Drop Bees." The dragon will become annoyed and fly away, leaving behind some precious and rare eggs. Pick up the eggs, then return to the stump. Drop the eggs and the honey, then say "Score." *** YIPPPPEEEE! *** You did it!! <Whew! You deserve to take some time out now and relax! But wait...could that be a pirate flag I see on the horizon...?

Half-Life: Game Of The Year Edition
t function. Code - Effect: /god - God mode. sv_gravity - Adjust gravity impulse 101 - All weapons and ammo developer 1 - Developer mode on developer 2 - Verbose developer mode developer 0 - Developer mode off kill - Suicide /map - Map select1 /noclip - No clipping mode /give - Obtain item2 /notarget - Opponents ignore character /thirdperson - Third person view /firstperson - Return to first person view +reload - Auto-reload enabled -reload - Auto-reload disabled lambert -1.0001 - See things brightly without flashlight impulse 101 - HEV suit, weapons, and ammo impulse 102 - Spawns gibs and blood impulse 103 - Monster stats, while looking at monster impulse 104 - List global entities impulse 105 - Silent player impulse 106 - Model/sprite stats, while looking at target impulse 107 - Texture name, while looking at object impulse 195 - AI node information impulse 196 - AI node information impulse 197 - AI node information impulse 199 - AI node information impulse 203 - Delete monster or NPC from world Delayed death Enable the impulse 101, impulse 105, and notarget codes and get the Magnum. Walk up to a scientist from behind, then shoot him in the back of the head. Certain ones will make a noise, stand for about five to ten seconds, then fall and die. Talk to dead security guard Get the HEV suit and enable the impulse 101, impulse 105, and notarget codes. Reactivate the cheat screen, and keep using the impulse 101 code until your HEV suit is full. Choose the high explosive (press 5 twice) and return to the lobby in Sector C Test Labs, where the security officer is on the computer. Go behind the desk and throw a high explosive under the desk. Walk anywhere you want, but not past the loading point, then detonate it. Walk back and the security officer should be on the desk. Talk to him.