You are here: db-Games > Game Cheats > Gamecube

 See more cheat and review about "Gamecube "

Mario Party 6


Super stomp

When you get the rare mini game Dunk Bros. and you`re

opponent is about to score, jump on them to get the ball back

submitted by: jeff

See Butt-cheddar-BOB-Steve

At the mode select menu, say "Butt cheddar bob steve" and Butt-cheddar-BOB-Steve will jump out of the lake and moon the crap out of you. His butt is fuzzy.

submitted by: Billy Henson

Watch Mario pee on Luigi

At the mode select screen, say "Mario pee Luigi" and you will see Mario jump out and pull Luigi out of the lake and pee on him.

submitted by: Joe Talooska

How to play as Mickey Mouse

press aaa bbbb zzz really really fast.After unlock everything there is.Then beat any place there is with all the players set to hard.Then there will be a pop up that says you can now play as Mickey Mouse.

submitted by: ?

Extra Weapon

In the mini- game , Verbal Assult, say "Bullet Bills" to use bullet bills on your enemies.

Unlock thingss

Block Star Land on rare mini game space at the end of solo mode board

Block Star-2 player - Buy at star bank for 50 stars

Boo Taunt - Buy for 10 stars at star bank

Brutal Computer Rating - Buy for 30 stars in star bank

Change the Mini- game Bus' Design - Buy it for 30 Stars at the Star Bank

Character Sound Test - Buy for 30 stars in star bank

Clockwork Castle Board - Get 100 stars in the star bank.

Daisy Taunt - Buy for 10 stars at star bank

Dunk Bros. - Land on rare mini game space at end of solo mode board

Harder Computer Rating - Buy for 30 stars in star bank

Koopa Kid Taunt - Buy for 10 stars at star bank

Lab Brats - Land on the rare mini game space at end of solo mode board

Luigi Taunt - Buy for 10 stars at star bank

Magma Flow - Buy for 50 stars at star bank

Mario Taunt - Buy for 10 stars at star bank

Mini game Mode Sound Test - Buy for 30 stars in star bank

Mini game Secrets - get 20 stars and buy each in star bank

Miracle Book - Buy for 10 stars in star bank

Miracle Book Secret - Buy for 10 stars at star bank

Miracle book-page 12-16 - Buy for 30 stars each at star bank

Miracle Book-pages 17-20 - Buy for 40 stars each at star bank

Miracle Book-pages 2-6 - Buy for 10 stars each at star bank

Miracle Book-pages 7-11 - Buy for 20 stars each at star bank

Party Mode Sound Test - Buy for 30 stars in star bank

Peach Taunt - Buy for 10 stars at star bank

Seer Tower - Get 50 stars and buy in star bank

Solo Mode Sound Test - Buy for 30 stars in star bank

Toad Taunt - Buy for 10 stars at star bank

Toadette - Get 30 stars in the Star Bank.

Variety Sound Test - Buy for 30 stars in star bank

Waluigi Taunt - Buy for 10 stars at star bank

Wario Taunt - Buy for 10 stars at star bank

Yoshi Taunt - Buy for 10 stars at star bank

Play as Toadette:

Put 30 Stars in the Star Bank.

Clockwork Castle board:

Put 100 Stars at the Star Bank.

Shut Your Mouth: Drop blocks:

Say "Zero" to drop blocks on enemies.

Gamecube appearance:

In the orb hut (the tree place), when you buy things you can see a Nintendo Gamecube.

Backwards pages:

In the opening sequence, when the pages in the book turn, they will turn backwards. Note: This will also happen in the Book Of Knowledge.

Fly Guys at Mode Select

Use the microphone and say "Fly Guy" at the mode select screen to see a bunch of Fly Guys fly across the screen.

Brighton Waves

Say Brighton on the mode select screen and Brighton will wave at you.

Leaping Cheep Cheeps

Say Cheep Cheep into the mic on the mode select screen and Cheep Cheeps will jump out of the water.

Twila Wave

Say Twila on the mode select screen and Twila will hold her staff up to you.

Running Goombas

Say Goomba on the Mode Select Screen and the two goombas will run back and forth.

Scared goombas

Say Boo in to the mic to make the goombas on the mode select screen run and make noises.

Random File Name

When naming a file, just confirm it without putting anything in. A random name is selected for your file.

Secret Weapon on verbal assualt

Say 'Goomba' on the verbal assualt mini-game to fire goombas, which roll towards your opponents.

Secret Weapon

In the mini-game, Verbal Assult, say "Bullet Bills" to use bullet bills on your enemies.Note: This only works if you're the player using the microphone.

Verbal Assault

In Verbal Assault, say "Gears" or "Nuts" to get a secret weapon

Solo Mode Secret

While the dice block is "rolling" (after you select to roll the dice this turn, but you haven't hit it yet), say a number from 1-6 , then hit the die. You have a much higher chance of that number coming up.

Word Herd

Say "Ukiki" into the mic to have the monkeys on the side throw something at the other players, temporarly stunning them.

Shoot your mouth off

Say "0" in shoot your mouth off to have thwomps drop onto your opponet's heads.

Rigging the Price of Stars on Faire Square during Nighttime

On the board Faire Square, when it is the first turn of nighttime, while Twila is rolling the dice, say the number that you want through the Mic and there will be a higher chance of it being that price.Ex: If you want the price to be 5 coins, while Twila is rolling the dice, say "5" through the Mic and there will be a higher chance of it being the price.

Faire Square Roulette

As soon as the roulette starts, count how many seconds it takes to get what you roll first. Then count the same amount and hit it again. Do this again for the third time and you should get three of the same thing.

Gets stars for the bank easier

Step one: Go to Party mode, make it 10 turns, a team game, put your partner as a hard charater then handicap your stars to make yours at 9. Also, make the area that Snowflake lake thingy.Step two: After deciding who goes after who, pause, and go to controllers. Make yourself into a hard COM charater.Final: You should be able to get alot of stars, as at the ice place you use Chain-Chomps to steal stars AND each player gets 5 stars, making 10 more stars for your team. Just let them do the work while you do something for a while.

Beat Sumo Of Doom-O easily

Before you begin the game, hold the C-Stick and Analog Stick up. When you begin, you'll automatically hit your opponent on an angle, since he moves either left or right. Then, you'll knock him again and into the water. This works on all difficulties.

Vitamini Game
Sorcerer's Apprentice
Mario Game: Super Mario IV: Vendetta of the Guillotine Mask
Mario Game: Super Mario Bros: Seeking Sunshine


Also see ...

Pokemon Colosseum
art will open further and when it succeeds don't worry about getting hit with recoil, after every battle your Pokemon will be restored to full stat (except Hyper Mode if you didn't manage to call in time). submitted by: Mario McGregor Elevator key To get the elevator key you must defeat damik at mount battle, next go to agate village talk to eagun in his house then talk to the guy in the blue jacket outside his house, after this look on your map there will be a new place go there and then you will get an e-mail of sherels or duking saying they've got some new prisoners and to come right over quick, then go to pirite town and go into the police station and get the jail key off of the desk near the jail cells and go into the room nearest to you and click on the bed that the prison is asleep on and the elevator key is in his pocket submitted by: flinnie2000,000 vacation Island After you get all pokemon pokemon and open all there hearts go to shadow lab where boss was at, at the big computer and press a you should get a e-mail about more shadow pokemon when you do. Leave and go to mapp and press L or R and Another part of the mapp should open It will have vacation island go to it and a new place will begin. submitted by: Zzzz Game Shark Codes-Unlockable: Jirachi Connect your Game Boy Advance, with Pokemon Sapphire, to your GameCube with the Pokemon Colosseum Bonus Disc to unlock Jirachi submitted by: Michael Alternate title screen: At the screen with the "Continue", "New Game", and other options, press the button to go back. When you return to the title screen, different characters will be shown. Entei: When you get to Mt. Battle and battle to the top, you will face Cipher Admin Dokim. He has Entei as a Shadow Pokemon. Ho-Oh: To get Ho-Oh, purify all 48 Shadow Pokemon and defeat 100 trainers on Mt. Battle using only the Pokemon from your story mode team. Note: Your PC must have an empty slot. Purify all 48 Shadow Pokemon; complete Mt. Battle in story mode; and complete Mt. Battle in battle mode. After doing all of this, you should be rewarded with Ho-oh. Jurachi: To get Jurachi, load him into the Game Boy Advance from the bonus disc. Then, transfer him to Pokemon Colosseum. Mew: To get Mew you need Latios, Latias, and Celebi. You also need to purify all the Shadow Pokemon. Then, win the Mt. Battle Challenge with Latios, Latias, and Celebi in your party. After that, trade a Groudon from Pokemon Ruby and go to the ancient relic. When Mew appears, he will be level 100. It does not matter though, because Mew refuses to battle. Just keep throwing Ultra Balls at it until it stays in. This requires about twenty Ultra Balls. When he stays in, you will get an e-mail on Mewtwo. Mewtwo: Once you get Mewm you will get an email about Mewtwo. When you get the email, the Psychic Pokemon Lab will open. You then must progress through it and fight Giovanni. Mewtwo is easy to catch, but Giovanni's Pokemon are in their 90s. Mewtwo is listed as level "?????". Moltres: To get Moltres, you need Ho Oh and Mew. Nett will email you saying that the Orre region will go under lava and you need to save it. Then, Fire Mountain opens up. Inside, Moltres is blowing flames to the top of the mountain and you must fight him. He is at level 80 and strong. He knows Fire Blast, Sky Attack, Fire Spin and Drill Peck. A Timer Ball will be like a Master Ball if you do not attack for twenty turns. Raikou: Raikou can be found as a Shadow Pokemon of Cipher Admin Ean in the Shadow Pokemon Lab. Suicune: Suicune can be found as a Shadow Pokemon of Cipher Admin Venus in The Under. To catch Suicune easier, before you fight Venus you should know her Pokemon. She has Vileplume, Delcatty, Steelix, Banette, and Suicune. You can easily faint Vileplume and Steelix with Entei's Fire Blast. Banette will go down with Umbreon's Dark moves. When you get to Suicune, use Umbreon's Confuse Ray. Then, wear it down with Secret Power and it will eventually get paralyzed. If Suicune's health is in the yellow or red zone affected by paralysis, then throw a Net Ball at it. Togetic: Defeat the Deep King Agnol in the Deep Colosseum. If you have all the Shadow Pokemon you will get a message about someone attacking people with a Shadow Togetic. Rush to the Outskirt Stand and fight him. Tyranitar: This is the strongest Shadow Pokemon in the game. You only have one attempt at this, so use the Master Ball. The leader of Cipher has it. If missed your chance to get the Shadow Pokemon Tyrannitar and MetaGross, go back to where the Cipher President and his minions are located. You have a chance to fight them all over, and retrieve some of the Shadow Pokemon you did not catch. Metagross and Tyrannitar are some of the most difficult Shadow Pokemon to get. Croconaw, Bayleff and Quilava: After getting one starter Shadow Pokemon at the beginning, you need to get the rest of them. Complete the game and go to the Snagem Hideout. Look through the hideout until you see a man in only one color (green, blue or red). Battle him and snag his Shadow Pokemon. You will soon get an email. When you get it, go to the Kids Guild and talk to Nett. Then, go by the Junk Shop and fight Gurks. Talk to Gurks then go to the Shadow Pokemon Lab. Go to the last room of the Lab (where you fought Ein). You will see a person. Battle him and snag his Shadow Pokemon. Catching the Legendary dogs: All three Legendary dogs (Entei, Suicune, and Raikou) are best caught with Ultra Balls, but it possible to do it with Great Balls. Getting the three starters: You can get the remaining starters after you complete the game. You will receive an email that tells you where to go. You will then get another email that reveals the location of your last starter. Amulet Coin: Successfully complete the game, then go to the Deep Colosseum. You will find Silver Teeth as you are about to enter. Go to the old man outside the herb shop. Give them to him, he will give you UFO Disk -L. This will enable you to go left and get the Amulet Coin. The Amulet Coin gives you more money when you use the Pokemon equipped with it in battle. Badges: Defeat Mirror B (Red Badge), Dakim (Green Badge), Venus (Blue Badge), and Ein (Yellow Badge). Use all the badges to open the door in the Realgam Tower. You will also get them at the Tower. Cologne Case: A girl east of the Pokemon Center in Agate Village will give it to you. She is in blue clothes. Answer "No" to her in order to get it. The Cologne Case is found in Agate Village. A girl with a blue shirt gives it to you. Go to the Deep Colosseum after you get the Amulet Coin. Give the Amulet Coin to Umbreon or Espeon. Win the challenge and you will get about 44,000 coins. Then, go back to Agate Village and to the Pokemart. Buy Vivid Scents and give them to your Shadow Pokemon to purify them. Coupons: Battle at Mt. Battle and clear an area. Go inside a metal box at the end and talk to the lady. She will give you Coupons. The more areas you clear, the more Coupons you will get. Disks: F-Disk: Defeat Dakim at Mt. Battle. R-Disk: From the kid locked up in the cage, in the Under. U-Disk: In a chest, in the Subway, near the boxes. D-Disk: Defeat Head Gonzap in the Snagem Hideout. L-Disk: Talk to the old man in front of the Herb Shop. Exp. Share: Go behind Eagun's house and down the slope. You will find a chest containing an Exp. Share. L-Disk: Use the D-Disk on the UFO. Keep hugging the left wall while pressing A and you should get the Steel Teeth. Talk to old man in front of the herb shop. Give him the teeth and he will give you the L-Disk. Master Ball: After you have the badges you will get an email from Eagun. Go to him in Agate Village. Talk to him and you will receive a Master Ball. Strategy Memo: Go to the Pre-Gym and talk to the teacher to get the Strategy Memo. You can always update your Strategy Memo by talking to the teacher again. Time Flutes: The first Time Flute is obtained after you defeat Dakim. The second Time Flute is obtained when you put the U-Disk in the UFO (it is in a chest in the room). A third Time Flute can be found on the 100th Mt. Battle area. In order to get it, you must have at least level 60 Pokemon. Trade Machine: Defeat all the opponents at Realgam's Colosseum to unlock Trade Machine to transfer Pokemon to and from Pokemon Ruby and Sapphire. Successfully complete the game then go to the Pokemon Center in Pheanic town. Go downstairs and talk to the woman. You will now able to transfer Pokemon from your game to Pokemon Ruby and Sapphire and vice-versa. Defeat the evil mayor in the tower after Nascour, then go to the Trading Center in Phenac at the Pokecenter. Talk to the lady, then connect a Game Boy Advance with Pokemon Ruby or Sapphire. Trade the Pokemon you purified. Pokemon from Pokemon Crystal, such as the three legendary dogs can be traded to your Game Boy Advance. However, the Pokemon from Pokemon Crystal do not go in your Pokedex. Use the following trick to transfer Pokemon from Pokemon Ruby or Sapphire to Pokemon Colosseum, without having to lose a purified Pokemon. While playing Pokemon Ruby or Sapphire, look for a Nincada, and catch it. Transfer the Nincada to Pokemon Colosseum. Leave Nincada at the top of your party, holding EXP Share. Make sure you have a strong Pokemon to back up Nincada so that it does not faint without gaining experience. Also leave an empty slot in your party. Then, battle with Nincada until it evolves (level 20). If you had an empty slot in your party and also a spare Pokeball, not only will your Nincada have evolved into Ninjask, but you will have Shedinja in your party as well. This means you made one Pokemon become two. Then, go back into the Trading Machine, and trade Ninjask back to the game, recovering the Pokemon originally traded Nincada for. Use the freshly "created" Shedinja and trade it for another Pokemon of your choice, such as Kyogre or Groundon, or even one of the three starters. Note: You can use this trick to get all three starters and more than one Celebi (if you have the Bonus Disc), but it requires you to start a new game in order to get a different starter. Train Key: To get the Train Key, go down to the train station. Go in and Venus will be there. Follow her into the train. However, she will not be in there. Go back out and Venus will be there. She will talk to you, then leave. When you go out of the train station, you should she something shiny on the ground. Go over to it and pick it up. It will be the Train Key. Go back to the train and use it. It will take you to where you need to go next. Deep Colosseum: Use the D-Disk on the UFO to get to the Deep Colosseum. Deep King Agnol: Complete the Deep Colosseum four times. On the fifth time you should fight Deep King Agnol in the last match. Ein's Lab: To get the code for the locked door in Ein's Lab, get all three DNA samples and identify them all with the DNA machine inside one of the rooms in the lab. Herb Shop: Use the F-Disk on the UFO. Instead of going in the Under Colosseum go left and up to find a Herb Shop. Orre Colosseum: Get through the Phenac Stadium, Pyrite Colosseum, and Under Colosseum in single and double battle modes to unlock the level 50 Orre Colosseum. Get through the Tower Colosseum in single and double battle modes to unlock the level 100 Orre Colosseum. Relgam Tower: Pokemon: The Pokemon in Relgam Tower are Delibird, Sunflora, Heracross, Skarmary, Miltank, Absol, Houndoom, Tropius, Metagross, and Tyranitar. Team Snagem Hideout: Successfully complete the game and go to Pyrite Town. Go inside the secret passage by the bookshelf. Talk to one of the kids and fight Cail (the person with the green hair that hangs out near the entrance of Pyrite Town). After you win the battle, talk to Cail. The map will now show the Snagem Hideout. Team Snagem's hideout (the one you blew up in the beginning) has many trainers and some good items. The Under: After defeating Dakim at Mt. Battle, travel to the lab. Just walk a few steps and check your email. The officers have captured more criminals in Pyrite Town. Travel there, and on the sleeping criminal remove the key. Then, go back to the Warehouse and take the elevator all the way down. Purify quickly: Get the Time Flute and call Celebi. When Shadow Pokemon see Celebi, they will become purified. Alternately, get the Time Flute to Jurachi to do the job. Get the Cologne Case and buy about eight Vivid Scents. Then, use them on a Shadow Pokemon. To purify faster, battle at the Phenac City Pregym. Battle as much as needed. Then, go to the construction site that looks awful and keep going through the paths. Note: You can always go to the fountain in Phenac City. Awakening Pokemon: To get Pokemon up from sleep, simply call them during their turn. Catching Pokemon: Get a good Pokeball. An Ultraball is best for Legendary Pokemon such as Entei. Weaken the Pokemon to at least yellow health, but red health is better. Be careful not to go too low because that Pokemon might use Shadow Rush, which makes it hurt itself. Trade Machine that enables trading to and from Pokemon Ruby/SapphireBeat the final boss at Realgam's Colosseum Orre Colosseum Level 100 Battles Beat Tower Colosseum in single and double battle. Get Ho-Oh Purify all 48 Shadow Pokemon, Beat 100 Trainers on Mt. Battle using only your tem from story mode, and you must ahve a vacant spot in your PC Orre Colosseum Level 50 Battles Beat Phenac Stadium, Pyrite Colosseum, and Under Colosseum in both single and double battle.

gun faster and safer than going to the man at the front. Note: Hit him in the head and he will die faster. Submitted by: Saffron Better sniping accuracy: When in sniper mode, zoom in. To steady yourself for greater accuracy, sit there and do not touch anything to look or move for about five secounds or until he stops moving around. You can now look around with perfect dead aim accuracy. Submitted by: Saffron More ammunition: Wait until an enemy reloads his weapon before killing him. Kill him before he fires his gun and you will get a full magazine for your weapon. Submitted by: Saffron Get the Dual Weapons skill early: In the military base level where you have to rescue general Carington, there is a door on the left that leads to some kind of bedroom just before the room with the shaft leading to Carington's prison cell. Enter the room and take out the three SPADS soldiers in the room. At the opposite end of the room to the right is a locker standing by itself. Open it to get a 9 mm pistol, and the Dual Weapons skill will be enabled. From now on you will be able to use dual pistols and miniguns. Submitted by: Saffron Keeping out of sight: At the start of level 13 "Dr. Freakshow, I Presume", make sure that the receptionist does not see you. If she does, the receptionist will send a lot of soldiers on you with shotguns, which is bad if you are very low on health. Submitted by: Saffron More blood: In the level with the lifegaurd that gets shot after you get the throwing knives, kill an enemy. Then, start stabbing the dead body. Little drops of blood will appear. Submitted by: Saffron Ubisoft logo: When you first start the FBI level, immediately after the woman shoots out your cuffs, go to the center of the room with the three computers. You will find the Ubisoft logo acting as a screensaver. If you walk up to the computer screen, look down at it, and press A, the screen will say "GAME OVER". Automatic crosshair centering: Click the Right Analog-stick to automatically center the crosshair at head height. This is useful on levels with lots of enemies and Xbox Live.

Star Wars: Bounty Hunter
ssion 1 GIMMEMYJETPACK - Unlock Mission 2 CONVEYORAMA - Unlock Mission 3 BIGCITYNIGHTS - Unlock Mission 4 IEATNERFMEAT - Unlock Mission 5 VOTE4TRELL - Unlock Mission 6 LOCKUP - Unlock Mission 7 WHAT A RIOT - Unlock Mission 8 SHAFTED - Unlock Mission 9 BIGMOSQUITOS - Unlock Mission 10 ONEDEADDUG - Unlock Mission 11 WISHIHADMYSHIP - Unlock Mission 12 MOSGAMOS - Unlock Mission 13 TUSKENS R US - Unlock Mission 14 BIG BAD DRAGON - Unlock Mission 15 MONTROSSISBAD - Unlock Mission 16 VOSAISBADDER - Unlock Mission 17 JANGOISBADDEST - Unlock Mission 18 GO FISH - Unlock All TGC Cards R ARTISTS ROCK - Unlock All Concept Art Cheat Codes Enter the following passwords to obtain the desired effect Unlock All Chapters: MANDALORIANWAY Unlock Everything: (Dark House Comics, Outtakes, Chapters, and Levels) JANGOISBADDEST

NHL Hitz 2003
traded your 70 overall player for the 90 overall player. Note: If this is done a lot, teams will be more unlikely to trade for good players. Trade two average players for a good player with trade logic on: If you need more skill and less depth on your team, you may want to trade two of your average players for a good player. If you trade two players in the 80 to 85 range, you can receive a player in the 90s and a player in the 70s in return. Get players without trading: Go to Free Agency and sign on a player with about a 60 overall average. The game will state that the team already has a maximum amount of players. Sign off the player that you want. Then, go to the Free Agency and sign on the player you want onto your team. You can now have their players without trading. Unlimited equipment in franchise mode: Any time that you play a world team in franchise mode, you will receive new equipment to better your players. If you play a world team more than once, you can continue to gain equipment. This works especially well when you have completed franchise mode, and max out your team. 100 overall player in franchise mode: Once you have completed franchise mode, play the Moscow Wolves until you have enough level 5 equipment so that one player can have it all. The player you assign the equipment should be your Captain. Go to your locker room, and select "players". Change that players play style to "Speedster". He will now have an overall rating of 100. Goalie fight: Turn off the penalties and check the goalie until he has had enough and a goalie fight will start. Winning fights: To win a fight easily, press Fire with at least one bar on the fire meter. Your wrist will go on fire. Easy goals: When your team is down a player (for example, from hitting the goalie or fighting), your team cannot get another penalty. You can knock over the opposing goalie with a player and score on the open net with the other player. Note: This is easiest with two players

Resident Evil 3
ended that you bring a Magnum and Grenade Launcher (or Rocket Launcher if it has been found). You can also choose to negotiate with him. Barry Burton ending 2: Jump off the bridge. Play until you reach the room with the Radar Tracker. Take it, and try to leave the room using the door you entered. Nicholai will call you. After killing him, Carlos will enter. After talking with him, leave the room (do not use the hatch to the Rail Cannon). Turn around and get in the radar device room again. Carlos and Jill will listen to a radio call from Barry and the game will continue with the final scenes. Mercenary mode: Successfully complete the game one time to unlock mercenary mode and save the "Next Game" file. Start a new game, choose that saved game, then select mercenary mode. This mode involves controlling Carlos, Mikhal, or Nikoli from the train to the starting room with a two minute timer. Killing the various opponents and rescuing civilians during the journey will add more time to the clock. A rank and money will be awarded after the game is completed. The money can be used to purchase better weapons for the next mercenary mode game. Alternate costumes: Successfully complete the game under the easy and difficulty settings with any rank better than F to unlock new costumes for Jill in the Boutique. Epilogues: Successfully complete the game under the hard difficulty setting to unlock Epilogues. Epilogues are a short diary description of each character in the entire Resident Evil series which describes what happened with that specific person after their adventure. Getting better ratings can unlock the other epilogues. There are eight total Epilogues that can be unlocked. Operation Mad Jackal option: Successfully complete the game under any difficult setting. Jill's diary: To get Jill's Diary (a file), collect all thirty files in the game in order. Then the first file (Instructions Manual, blue) will become Jill's Diary. Enhanced Weapons/Ammo: You can only create enhanced ammo while playing under the hard difficulty setting. When creating ammo with the reloading tool, save enough gunpowder to mix up the same type of ammo eight times. On the eighth time, the game will prompt "Do you want to create the enhanced ammo?". Select "Yes". This ammo is more powerful, may have slightly different effects, and once loaded into a weapon will change it into an "enhanced weapon". You can only create two types of enhanced ammo: 9mm handgun bullets and shot gun shells. The only different effects the new bullets have is that they are far more powerful. ----------------------Hints--------------------- Saving A.R. ammunition: When you are low on ammunition, go to a nearby storage system and take out A.S. rounds. Combine it with the A.R. and put the rounds back into storage. You will be restored and still have space for more items. Saving shotgun ammunition: Wait for a zombie to get close, then aim up and you will shoot him in the head, killing him with one shot. Wait for two zombies to line up close to each other. Then, aim up and fire to shoot both their heads off. Note: This may require some practice. Sneak past monsters: If you can walk behind a monster, keep tapping Run quickly. Jill will not make any sound of footsteps and seems to "glide". The monsters cannot hear you and subsequently will not turn around and attack. Note: This works best with the Drain Deimos. Additional slots: When you first get to the trolley, Carlos will give you a "fanny" pack. After you finish the game, you will keep those additional two slots in the game. Starting the trolley: The oil additive needed to start the trolley is located in a locked store room inside the sales office. To unlock it, pick up the flashy remote on a desk to turn on a TV. You will see a commercial about some product from Ubrella Corp. Make note of that product (Safsprin, Adravil, Aquacure, etc.). Go to the nearby computer where Carlos just shot his zombied friend. You will be prompted for a password. Type in the name of the product to unlocked the storeroom. Fighting Nemesis: The Nemesis is left-handed and uses that hand to grab you. When fighting him, shoot him two times and run past his right side. Shoot twice and repeat the process. Note: This only works when he does not have his Rocket Launcher and if you are using the handgun. Nemesis Type 2 in mercenary mode and 220 second bonus: Get to the parking garage, then exit out of the door. If you still have over two minutes left, run to the end of the bus and you will see Nemisis Type 2. He will jump down and come after you. You can run around him to avoid his attacks and save ammo or you can kill him for 220 seconds. Note: This trick best works with Mikhail Kill regular Nemesis for 60 seconds of bonus time: Knocking him down the first time is worth a 20 second bonus. Knocking him down a second time will cause him to look dead with a pool of blood around him and is worth a 40 second bonus. Destroy Nemesis' Rocket Launcher: This trick requires a large number of health items and first aid sprays. When you fight the Nemesis with the Rocket Launcher, aim up. If he targets you, run and try to make him waste ammunition. After four to seven shots from him, he will reload, but the rocket launcher will turn red and explode. When you hear the reload sound he makes with his launcher and he aims at you, shoot him when he is about to shoot you. Almost always, the launcher will backfire and explode. Loose parts from Nemesis: Whenever you kill Nemesis in Hard Mode, you can always pick up a package that he drops, containing gun parts. Once these are assembled, they form the Eagle 6.0 STI. This gun is more convenient than the standard handgun. Once you get close to a zombie, aim directly at its head and fire. If performed correctly, you will shoot its head off just like what a magnum regularly would, and it only consumes regular handgun bullets. Fighting a Doggie: Knock down a Doggie, then aim down and you can fire faster on it. If you do not aim down, you have to wait until the Doggie stands up. Humanoid sighting: When fighting the Nemesis for the last time in the Rail Gun Room, you will see a figure in the background, similar to Nemesis. Closely observe the creature to see that it is the Humanoid, or the Mutated William Burken from Resident Evil 2. When you press Action, Jill describes it as "One of Umbrella's New Biotech Weapons". Alternate meeting with Carlos: You can meet Carlos at the top floor of the newspaper building instead of the restaurant when you first come out of the area after you fought the first Licker. You will hear Carlos taking out a few zombies. Ignore that and go to Jill's left. Enter the door at that location. You will now be at the alley directly behind the restaurant. From here, make your way to the newspaper office. After meeting Carlos, Nemesis appears. You will get to make a choice to "Jump out the window", or "Hide in the back". Note: To get the green gem, go back to the restaurant and go down the ladder. Then, check the police officer down there. He should have it. Aqua Hunter caution as Carlos: When you gain control of Carlos, beware of the Aqua Hunters that are in the Artificial Environment tank. When fighting them, keep firing your weapon as much as possible. When they grab you, tap on the buttons as much as you can or they will eat you whole. The Worm: You actually do not have to fight the Worm the first time you meet him, when you fall into the sewer. After he pops out of the wall the first time, just run to your right and hit the first switch (make sure the worm comes out of the wall). Then, run to the other side of the sewer and hit the second switch (this one may be difficult -- also make sure the worm comes out again). Then, press the button for the ladder and you just saved yourself some life and ammunition. Defeating the Worm: Use the following trick to defeat the Worm without wasting good ammunition. Walk slightly into the Worm's little section slowly until the screen starts to shake and he appears. Back up to the wall and shoot him with the handgun. If the worm does reach you, which is not very often, Jill will usually dodge to the right. Repeat until it is defeated. To defeat the second Worm, run around for two minutes and try not to take damage. After that time, the light pole will begin to spark. Use the handgun to shoot in the direction of the two sparking poles and they will fall into a puddle. Stand near (not in) the puddle, then wait for the worm to go into the water and fry to death. Custom shotgun: Play the game under the hard difficulty setting. Defeat Nemesis for the fourth time and pick up the small silver box that he dropped. It will contain M37 Parts A. Defeat Nemesis a fifth time and get the M37 Parts B. Combine these two parts to get a western custom shotgun with six rounds. This gun uses the standard 12 gauge shotgun shells. Grenade Launcher or Magnum: Your timing will determine whether the Grenade Launcher or the Magnum can be found at the S.T.A.R.S. Office. If you go to the cabinet before the radio goes off, when you try to leave you will get the Grenade Launcher. If you go to the cabinet after the radio goes off you will get the Magnum. Whichever weapon is obtained, the other will be found in the power plant. Grenade Launcher: Use the S.T.A.R.S Card in the computer in the main entrance of the Police Station. When you get the S.T.A.R.S Emblem Key, go to the S.T.A.R.S Office. When you are in the office, go to the big locker next to the out-of-commission message receiver. Open the locker and you will get a Grenade Launcher. There are two different ways to get the Grenade launcher. There is one in the Sub-Station when the game is first played. The other is available after the game has been completed once. Go to the S.T.A.R.S. office and go were the Magnum gun was originally obtained. Rocket launcher: In the dead factory, go to the machine next to the water sample puzzle. Use the facility key where that game states a small plastic card can be inserted. Take the other facility key that is given and go to the steaming room where the small card activated elevator is located .Go down and use the facility key on the door where that game states a small plastic card can be inserted. You will find a rocket launcher with four shots at this location. STI Eagle handgun: Kill Nemesis two times under the hard difficulty setting to get the two parts for it. Combine them to get the STI Eagle handgun. Assault rifle with unlimited ammo (hard mode): Kill Nemesis seven times in your first game and he will drop the assault rifle. Kill him seven times in your second game he will drop an infinite ammo case. Conserve assault rifle ammunition: Set the mode to "Manual". Every time you shoot, only three rounds will be used and the total percentage of ammo left will decrease by about 1%. Use the assault rifle like this until you can fire it without wasting large amounts of ammunition when it is set to "Auto". Killing multiple zombies with shotgun: You can easily blast off the heads of multiple zombies with a shotgun. Get some zombies close together. Aim the shotgun up. Get close to the zombies (but not too close). While the shotgun is aimed up, and you are close, fire. Note: This works well for Mikhail in the mercenaries mode. Get vaccine: When playing as Carlos in the Hospital 4F, go to the unlocked Sickroom and look at the corner where the movable cabinet is located. Remember where it is. Read the note on the dead doctor's hands in that room. Use the Sickroom Key on the next room over. In that room, push the cabinet in the opposite corner of where the cabinet in the previous room was found. For example, if the first cabinet is in the upper left corner of the first sickroom, than push the second cabinet into upper right corner of the second sickroom. A painting in the room will slide, revealing a machine holding the vaccine base. Enter the numbers that were on the dead doctor's note in order to obtain the vaccine base.