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In-Fisherman Bass Hunter 64

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All lakes available

Enter "ALLDLAKES" as a code at the cheat codes screen under options. Extra money

Enter "ALLDCASH" as a code at the cheat codes screen under options. Slow boat

Enter "WHATADRAG" as a code at the cheat codes screen under options. Fast boat

Enter "HYPERBOAT" as a code at the cheat codes screen under options. Bathtub boat

Enter "RUBADUBDUB" as a code at the cheat codes screen under options. No snags while fishing

Enter "BAGDSNAGS" as a code at the cheat codes screen under options. Unbreakable line

Enter "SUPERSTRING" as a code at the cheat codes screen under options. Large fish

Enter "MONDOFISH" as a code at the cheat codes screen under options. Less fish

Enter "WHEREDFISH" as a code at the cheat codes screen under options. More fish on depth finder

Enter "FISHMAN" as a code at the cheat codes screen under options. Easy to catch fish

Enter "SUPERLURE" as a code at the cheat codes screen under options. Fish are more active

Enter "HAPPYFISH" as a code at the cheat codes screen under options. Livewell filled with large fish equaling 55 lbs.

Enter "GIMMEDFISH" as a code at the cheat codes screen under options. Fisherman have big heads


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Waialae Country Club: True Golf Classics
shot, you will see the ball and your golfer through the tree. Floating Golfer Hit the ball into the water. If the ball is dropped on the edge of the water, your golfer will be floating on the water.

Pokemon Stadium
y complete the game to unlock Surf for Pikachu. To teach your Pikachu Surf, unlock Round 2. Then, get up to the Masterball setting on either the Poké Cup or Prime Cup (in Round 2). Complete the Masterball setting with Pikachu as one of your active Pokémon each round (he must be one of the three you choose to battle with). If you lose, you cannot continue (it must be a pure win and the Pikachu may not be part of a registered team or a "Rental"). If you succeed, the game will congratulate you and ask if you would like to replace one of Pikachu's moves with Surf. Select "Yes", then choose the move to be forgotten. The Pikachu will now pull out a surfboard and ride the wave whenever Surf is used. Talking Pikachu Upload Pikachu from the yellow version of the game to Pokémon Stadium. When battling, Pikachu will say its name and have different motions for certain moves. Note: You must go to battle for this to work. Do not register Pikachu. Surfing Raichu Get a Raichu that knows SURF (as seen by Surge's Raichu). It will put its tail under itself and use it as a surfboard. Mew Mew will become playable, as a "Rental" Pokémon, in the Round 2 version of the game. He can only be played in the Prime Cup tournament, Gym Leader Castle, Free Battle, and Mewtwo Battle modes. Mew in Prime Cup This trick requires a Game Boy Game Shark and Pokémon Yellow. First start the game and enable the Game Shark code to catch Mew. Put it first in your line-up, then save the game. Go to the Game Shark screen and enable the code for the first Pokémon in your line-up to be any desired Pokémon. Check your stats and it should display your selected Pokémon's picture, but with Mew's name and information. Save the game. Place the game in the transfer pak and go to the Pokémon Stadium building. When prompted to select Pokémon, choose the one that was Mew. When you start the match, the Pokémon will be Mew. Mewtwo Battle Successfully complete all Cups in Stadium mode, and defeat all opponents in the Gym Leader Castle. Mewtwo is the last opponent you will face in both Round 1 and Round 2 versions of the game. Round 2 Successfully complete the game to unlock a much harder version of the Stadium, Gym Leader Castle, and Mewtwo Battle modes. Kids Club Hyper mode In one player mode with three CPU controlled opponents, successfully complete "Who's the best?" five consecutive times on the hard difficulty setting within one match. Hyper will be unlocked as a new difficulty setting for CPU controlled players. Alternate Pokémon colors Pokémon that you upload from the Game Boy version can have alternate colors. Giving your Pokémon various nicknames will change their colors. Switch syllables, such as calling a "Mewtwo" to "Twomew" (blue color). Separate the syllables with a hyphen, such as "Mewtwo" to "Mew-two". Also try naming the Pokémon in all lower-case characters. To find out more methods, note the color of the opposing Pokémon and look at their nicknames. Alternate title screen Successfully complete Gym Leader Castle and Stadium modes. Then, Pikachu, Blastoise, Charizard, Venusaur and Mewtwo will appear on the title screen. Play Pokémon faster Successfully complete the entire Poké Cup to get a sticker on the GB Tower. This will allow you play Pokémon on the Nintendo 64 twice as fast. If you beat the Masterball in the Prime Cup, a "Superfast" setting will be unlocked in the GB Tower. The title will change to "Doduo GB Tower". Press C-Left to activate it. Get Pokémon presents faster Successfully complete the Gym Leader Castle. Then when you want to complete it again, go to the Gym Leader Castle, go directly to the Elite 4, and defeat your rival. Bonus stickers Successfully complete R-1 mode, defeat Mewtwo, complete R-2 mode, and defeat Mewtwo again. Enter the gallery screen, then hold L + R and highlight the "Print" option. Keep holding the buttons until "Print" changes to "Bonus" to access sixteen more stickers. Start with all three beginning Pokémon When you start a new game, you can start with all three beginning Pokémon by starting over and choosing one of them in the Game Boy Pokémon game. Then, capture a Pidgey or Rattata. Save it to the boxes on Pokémon Stadium. Repeat the steps with a different Pokémon until you get all three. You can also save and keep Pokémon from your old game that you still want before starting over. Unlimited number of same Pokémon Note: This trick requires the Mega Memory Card from InterAct. Save your file on the Mega Memory Card. Go to the Pokémon Lab and put the Pokémon to be duplicated in a 64 Box. Reload your game on the Mega Memory Card and receive your Pokémon in the 64 Box. Repeat as many times as desired to create an unlimited number of the same Pokémon. Avoid recoil damage If you use an attack that you know will kill the opposing Pokémon, but will hit you with the recoil, make sure that your Pokémon has at least 20 HP left. Use the attack and you will not suffer the recoil damage. Take less damage Use the following trick when your Pokémon is receiving a fatal attack, such as when Thunder is used on a Water Pokémon, to leave you with enough HP to attack your opponent once. When your opponent's Pokémon begins to use their attack, hold Down + L + B until the energy takes its affect. When the energy leaves, you will have a chance to strike your opponent's Pokémon. Note: This trick only works between 70% to 80% of the time. This will not work if Pokémon are totally mismatched, such as when a level 50 Pokémon is fighting a level 100 Pokémon. Inflict greater damage While your Pokémon is doing their attack, hold Down + L and repeatedly press A. Then when your Pokémon attacks, hold Down + L + A until the damage is taken. This is very effective when you attempt a fatal attack. Note: This trick only works between 80% to 90% of the time. Attack first Immediately after you choose a move and you want to go first instead of the CPU, hold L and press A. Note: This trick only works about 50% of the time, mostly in the Pika Cup. Trade without a second transfer pak Put a box on the game, then put the Pokémon from a different game or the same one in the box. Then, go back to the lab and put the box back on the game that you are trading to, go to the box, and withdraw the Pokémon when you want or need it. Note: This also works with items. Give Pokémon to another Game Boy pak without getting one back Place the desired Pokémon in a separate box from which you have your regular Pokémon. Transfer that box to the 64box on the Nintendo 64. Shut off the system (if you only have one transfer pak) and insert desired Game Boy pak. If you have two transfer paks, then just switch the Game Boy pak with the one you are going to trade to. Then, transfer the box with the Pokémon in it to the other Game Boy pak and you will have the Pokémon without giving one in return. Game Shark codes without a Nintendo 64 Game Shark The "Import" feature and import pack can be used with Game Boy Game Shark codes while playing the original game or codes designed for it. Get Pokémon for Game Boy game Complete one of the Gym Leader Castles of the Elite Four or your rival to get one of the following random Pokémon that can be transferred back to your Game Boy Pokémon game: Eevee Hitmonlee Hitmonchan Squirtle Charmander Bulbasaur Omanyte Kabuto Pokémon Stadium Cup requirements Pika Cup: Pokémon can only be between level 15-20. Petit Cup: Level ranges between 25-30. There is a height requirement though. Height 6'8" limit and weight 44 pounds. Poké Cup: Only can use 3 Pokémon, levels 50-55. The sum of the Pokémon's levels cannot exceed 155. Prime Cup: Everything is legal. You can have any level, height, weight, or number of Pokémon. However, your opponents' levels are always 100. Pokémon weaknesses Normal Pokémon are weak against Fighting types. Fire Pokémon are weak against Water, Ground and Rock types. Water Pokémon are weak against Electric and Grass types. Electric Pokémon are weak against Ground types. Grass Pokémon are weak against: Fire, Ice, Poison, Flying and Bug types. Ice Pokémon are weak against Fire, Fighting and Rock types. Fighting Pokémon are weak against Flying and Psychic types. Poison Pokémon are weak against Ground, Psychic and Bug types. Ground Pokémon are weak against Water, Grass and Ice types. Flying Pokémon are weak against Electric, Ice and Rock types. Psychic Pokémon are weak against Bug types. Bug Pokémon are weak against Fire, Poison, Flying and Rock types. Rock Pokémon are weak against Water, Grass, Fighting and Ground types. Ghost Pokémon are weak against Ghost types. Dragon Pokémon are weak against Ice and Dragon types. Recommended Round 1 rental teams Pika Cup Raichu, Poliwrath, Arcanine, Exeggutor, Drowzee, Dratini. Petit Cup Pikachu, Bulbasaur, Horsea, Sandshrew, Gastly, Dratini. Poké Cup, Poké Ball Diglett, Abra, Staryu, Jynx, Magmar, Jolteon. Great Ball Dugtrio, Persian, Abra, Staryu, Jynx, Jolteon. Ultra Ball Fearow, Dugtrio, Kadabra, Dewgong, Starmie, Jolteon. Master Ball Sandslash, Kadabra, Gengar, Starmie, Electrode, Articuno. Prime Cup Poke Ball Pikachu, Voltorb, Diglett, Abra, Poliwhirl, Weepinbell. Great Ball Electabuzz, Pikachu, Kadabra, Magmar, Dewgong, Dugtrio. Ultra Ball Charizard, Dugtrio, Kadabra, Dewgong, Electrode, Gengar. Master Ball Dugtrio, Arcanine, Kadabra, Dewgong, Electrode, Exeggutor. Pewter Gym Charmander, Wartortle, Growlithe, Abra, Weepinbell, Voltorb. Cerulean Gym Kadabra, Weepinbell, Voltorb, Staryu, Hitmonlee, Vaporeon. Vermilion Gym Sandshrew, Dugtrio, Gengar, Electrode, Cubone, Dragonite. Celadon Gym Kadabra, Electabuzz, Dewgong, Flareon, Hitmonlee, Mr. Mime. Fuchsia Gym Dugtrio, Kadabra, Cloyster, Gengar, Electrode, Mr. Mime. Saffron Gym Dugtrio, Kadabra, Electrode, Omanyte, Flareon, Dragonite. Cinnabar Gym Gengar, Electrode, Kingler, Mr. Mime, Vaporeon, Snorlax. Viridian Gym Kangaskhan, Gengar, Electrode, Dragonair, Alakazam, Starmie. Elite Four and Rival Gengar, Dragonair, Staryu, Jolteon, Scyther, Electrode. Mewtwo Electrode, Ditto, Fearow, Cloyster, Mr. Mime, Magneton. Recommended Round 2 rental teams Pika Cup Raichu, Lapras, Ninetales, Gengar, Nidoking, Kadabra. Petit Cup Voltorb, Spearow, Horsea, Abra, Cubone, Gastly. Poké Cup, Poké Ball Dugtrio, Alakazam, Starmie, Tauros, Lapras, Jolteon. Great Ball Dugtrio, Alakazam, Exeggutor, Starmie, Tauros, Jolteon. Ultra Ball Dugtrio, Alakazam, Gengar, Starmie, Jolteon, Articuno. Master Ball Dugtrio, Alakazam, Exeggutor, Starmie, Lapras, Jolteon. Prime Cup Poke Ball Poliwhirl, Electrode, Weepinbell, Drowzee, Machoke, Marowak. Great Ball Fearow, Gengar, Golduck, Magneton, Hypno, Dugtrio. Ultra Ball Exeggutor, Electrode, Lapras, Rhydon, Mew, Dragonite. Master Ball Electrode, Exeggutor, Starmie, Golem, Mew, Jynx. Pewter Gym Electabuzz, Doduo, Magmar, Krabby, Paras, Diglett. Cerulean Gym Magnemite, Seadra, Gastly, Staryu, Aerodactyl, Tangela. Vermilion Gym Parasect, Magneton, Fearow, Haunter, Pinsir, Dragonair. Celadon Gym Pidgeot, Ninetales, Raichu, Poliwhirl, Dragonair, Tangela. Fuchsia Gym Alakazam, Electabuzz, Dugtrio, Gengar, Dodrio, Poliwrath. Saffron Gym Gyarados, Gengar, Jolteon, Mr. Mime, Exeggutor, Dugtrio. Cinnabar Gym Starmie, Fearow, Exeggutor, Gengar, Alakazam, Electrode. Viridian Gym Electrode, Zapdos, Jynx, Exeggutor, Gyarados, Dugtrio. Elite Four and Rival Starmie, Lapras, Dragonite, Electrode, Exeggutor, Gengar. Mewtwo Electrode, Snorlax, Zapdos, Alakazam, Golem, Gengar. Trade with out a second transfer pak: Put a box on the game, then put the Pokemon from a different game or the same one in the box. Then, go back to the lab and put the box back on the game that you are trading to, go to the box, and withdraw the Pokemon when you want or need it. Transfer Pokemon: Use the transport feature of the cartridge to easily move Pokemon that are unique to the red, blue, or yellow versions between those Game Boy cartridges. Give Pokemon to another Game Boy pak without getting one back: Place the desired Pokemon in a separate box from which you have your regular Pokemon. Next, transfer that box to the 64box on the N64. Then shut off the system (if you only have one transfer pack) and insert desired Game Boy pak. If you have two transfer packs, then just switch the Game Boy pak with the one you are going to trade to. Then, transfer the box with the Pokemon in it to the other Game Boy pak and you will have the Pokemon without giving one in return. Special moves: Seismic Toss and Night Shade are special moves. The damage they inflict is equal to their level. A level 63 Gengar will inflict 63 HP damage to the other Pokemon, regardless of type, level, or defense. A level 76 Machamp will inflict 76 HP damage to the other Pokemon, regardless of type, level, or defense (except for ghosts, which are immune to normal moves). Also, Psywave inflicts HP damage 1 to 1 1/2 times the level of the attacking Pokemon. A level 50 Alakazam can inflict anywhere Flying Poke Cup roof lights: Win the Vs. Mewtwo battle to see the credits. When a scene showing the Poke Cup Arena appears, look at the roof lights to see that they are flying. Ineffective moves: When battling normal type Pokemon do not use Seismic Toss. It can be a fighting move, but is not very effective. The same happens with the Mega Drain attack when battling some Ground Pokemon in the Poke Cup, Prime Cup and Gym Leader's Castle. Substitute Pokemon and Missingno resemblance: Use a Pokemon that has substitute. Use the substitute and it will look like Missingno. does in the snapshots. Missingno warning: Do not transfer Missingno or Mew to Pokemon Stadium. It may glitch the game and make it unplayable. If Missingno present, select the gallery and choose where it is located. It should resemble a baby Rhydon that looks purple. Place a Game Boy game with a Missingno in the line up or box. Do not register it. Go to the snapshot area and select a Missingno or any other glitched Pokemon. When you get outside to take pictures, the Pokemon will look like a miniature Kanghaskhan or Rhydon. Mew warning: Do not trade a Mew level 10 or higher in the trading mode in Pokémon Stadium. It will glitch the game, and if you want your data back, you must call Nintendo (1-800-225-3700) to fix it. Unlimited number of same Pokemon: Note: This trick requires the Mega Memory Card from InterAct. Save your file on the Mega Memory Card. Go to the Pokemon Lab in and put the Pokemon to be duplicated in a 64 Box. Reload your game on the Mega Memory Card and receive your Pokemon in the 64 Box. Repeat as many times as desired to create an unlimited number of the same Pokemon.

Quest 64
und. They resemble smoke shooting out of the ground from a distance. When this location is approached, a question mark will appear. Tap A, and the Element selection menu will appear. Then, just choose the type of Element you wish to build. Information in this section was contributed by Dwayne Hodge. Element stone in the hay: After you leave the castle, turn left and go to the stable with the horse. There is an element stone in the hay pile. Information in this section was contributed by Dwayne Hodge. Avoiding enemy magic: There is little time to dodge an enemy spell in battle. Hold the Analog-stick over while the enemy is casting a spell. By the time the spell arrives, your character should be out of the way. Note: Practice is required with this trick, since it does not automatically work all the time. Information in this section was contributed by Dwayne Hodge. Avoiding Earth-based magic: Run towards any monster that uses Earth-based magic while they are attacking. They always miss if Brian is close enough to the monster. Since their stone attacks are more powerful then their physical attacks, this strategy will also conserve hit points. Information in this section was contributed by PimpDogg. Easy Zelse battle: When facing Zelse in the battle for the Wind Jade, Brian can avoid his second attack by standing six or seven steps away from him. When in this position, Brian will be able to easily outrun his attack. Information in this section was contributed by Phillip Snipes. Easy Boss battles: Before facing Bosses such as Guilty, Begis, or Mammon, collect as many Dragon potions as possible. During the battle with the Boss, use the Magic Barrier spell under Earth magic. Brian will be protected against magic attacks, allowing him to attack the Boss without harm. Use the Dragon potions to restore MP to cast the spell again when it wears off. Staff attack: Having all the Elements is still not as powerful in combat as using the staff. When usedsuccessfully, the staff almost always does more damage to most enemies than theElements. Entering the Forest: Before entering the forest, fight the enemies around the sign and the trees. Preferred Elements: The best Elements, in order, are: Earth, Fire, Water, and Wind.