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Thief 3: Deadly Shadows

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Go to the Thief - Deadly ShadowsSystem directory

Copy the DEFAULT.INI file for backup



Then Open the DEFAULT.INI with a texteditor like notepad. Scroll to the [Difficulty]

section or use the find option. Change the following values of the indicated lines

for the corresponding difficulty setting. Using "0" as a value usually disables that

attribute.



AI visual acuity multiplier - how well AIs can see

AI auditory acuity multiplier - how well AIs can hear

AI tactile acuity multiplier - how well AIs can feel

AI hitpoints multiplier - all AI starting hitpoints will be scaled by this

AI-to-player damage multiplier - all damage applied to the player by the AI is

scaled by this



As you can see the settings are for easy/normal/hard or expert level. If you want, you can change them all, but its not necessary just remember which one you

changed.



Item Maximums

Gear and items are bought to be used in Thief 3. Don't go to great lengths to save

items if you think they can help you stay alive and undiscovered, but don't waste

them on lone guards or civilians who cannot fight back.



On normal, the maximum gear Garrett may carry is:



Health Potion = 10

Broadhead arrows = 30

Noisemakers = 5

Water Arrows = 25

Moss Arrows = 20

Gas Arrows = 5

Fire Arrows = 15

Flash Bombs = 20

Explosive Mine = 5

Gas Bomb = 5

Oil Flask = 5



If Garrett proceeds to pick up another item when he is at maximum capacity, the

item is "picked up" but is not added to the inventory. Be sure you have room

before you start grabbing items or you're just wasting hard earned loot!



Metal Age Nightvision

Although shadows are important to hide Garrett, sometimes it can too dark to see

while hiding. Crank up the Gamma/Brightness correction in your options menu to

see the surroundings while remaining hidden.



Don't Leave Angry

Since the stages are often divided up into separate maps, you find yourself

transitioning from one part to the other. If you are being chased by a guard, never

leave the map and come back expecting everything to be normal. The guard

chasing you will still be there and alerted to your presence. Always make an effort

to hide in the same map you are to avoid forgetting that a guard (or party of

guards) are waiting for you on the next map.



The map transitions are a good place to hide (they are almost always completely

dark). Simply go into the map transition and decline to go into the next section.

Garrett will stay in the murky, smoky portal and almost always out of the way of

all patrols.



Factionalism

By day 3 (after meeting with the Keepers the first time), players may choose to

ally with the Hammerites, the Pagans, or both by doing them small favours. Allies

are helpful since they will not attack you, and allow you to hide in their turf when

you flee the City Watch (who you may never ally with).



Befriend the Hammerites by locating and destroying the large cockroaches that

inhabit the city. For each one you destroy, you increase Hammerite friendliness by

one point. You also befriend Hammerites by destroying any undead using Holy

Water or Fire Arrows. This may take a little while, but the beetles are easy to find.

Undead are even easier to find, but you may need to stock up on fire arrows to

deal with them adequately.



Befriend the Pagans by locating green stones with the mark of the Trickster or by

locating the elemental archway in the Pagan turf and firing a moss arrow into the

target. The green stones are harder to find early in the game, so the elemental

arch is a much better choice to befriend the Pagans. Simply shoot any one of the

four purple nodes on the arch with an elemental arrow. Consider using moss

arrows for this purpose; you can fire as many elemental arrows into the Pagans'

elemental arch as you can afford to immediately ally them with you when the

opportunity arises.



Moss arrows are more plentiful as you pick up many in the city; more if you don't

use them. You can save your fire, gas, and water arrows for your missions.



Final Note: Killing, blackjacking, or looting from the Hammerites or Pagans will

decrease your standing with that faction.



Arrow Shops :

Each shop only has one of the four elemental arrows.

South Quarter AKA Well Equiped Thief: Water Arrows.

StoneMarket Proper AKA Marla: Moss Arrows.

Docks AKA The Undercurrent: Fire Arrows.

Old Quarter: Gas Arrows.



Free Water Arrows :

You can get free water arrows in the training mission (which carries over to your

subsequent missions) by waiting by the douse the torch exercise for water crystals

to keep respawning. Before you leave the Blue Heron Inn forever, you may want

to take your fill of 25 water arrows, which will go a long way in helping you keep

shopping costs down.



Getting to the sunken Citadel in the docks:

When you first arrive at the docks, go towards the store. Stop immediately after

you pass the Quarantine gate. There is a box in front of you. Destroy it. Go down

the ladder and follow the stairs.




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ect Type visit to jump to the corresponding level. Type visit41 to jump to the secret level. Cheat mode Enter one of the following codes during game play to activate the corresponding cheat function. Codes can not be enabled during game play under the highest difficulty level or during multiplayer games. Code - Effect satan - God mode nra - All weapons, full mana and armor kills - Display kill count locksmith - All keys indiana - 25 of each item (except unique) ticker - Display framerate casper - Walk through walls butcher - Kill all monsters sherlock - All puzzle pieces deliverance - Pig mode init - Restart current level noise - Sound debug puke - Run script clubmed - Full health where - Display coordinates conan - Lose all weapons, except primary Select CD music Select the "CD Music" option under music setup. Type ~ to play the corresponding track number from the Hexen CD or any audio CD. Note: This only works in the CD version of the game.

Hexen: Death Kings Of The Dark Citadel
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