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Colecovision

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Root Beer Tapper

 Teleport: Tap the Joystick while taking a tip at the end of the bar to transport to the front of the bar.... Read More

Donkey Kong

 Extra points for barrel jumps: Have Mario jump when a barrel is passing directly overhead at the end of a ramp. Points will be awarded as if Mario actually jumped over that barrel. Note: This works particularly well when Mario is on the ramp directly below Donkey Kong. Faster ladder climbing: Start climbing up or down a ladder, stop, then climb again. Mario will climb the ladder faster. Invisible wall: There is an invisible wall near the second hammer on the left side of the "rivets" level. Mario can bounce off the wall to grab the hammer without falling. Lost hammer: On the "ramps" level, take a hammer and destroy a few barrels. Move to the edge of a ramp and fall to ramp directly below. Mario will not lose a life, but his hammer will disappear. Teleport: Move Mario up the first broken ladder on the "ramps" level, then climb back down. Walk to the left and position Mario so that his back is almost touching the same broken ladder. Then, move him one or two steps to the right and jump. ... Read More

Squish Em Featuring Sam

 Hidden message: Load the cartridge's ROM image into a hex editor and search the code to find the following message. THIS SPACE DEDICATED TO ALL THOSE HACKERS WHO PROGRAM IN 8K BUT ARE GIVEN 16K AND TO ALL ACCOUNTANTS WHO WANT 15K PROMOS... Read More

Omega Race

 Control both ships: Begin a two player game using a Roller Controller to control both ships simultaneously. Bouncing strategy: Begin game play in single player mode and turn your ship so it points directly up or down. Move forward until the wall is hit to bounce your ship vertically between the top and bottom. Rotate your ship to face the right side of the screen and continuously fire for easier game play.... Read More

Mr Dos Castle

 Easy alphamonsters: Hit one or two of the key blocks with the hammer when the board is crossed. Then, eliminate almost all monsters, leaving two or three free. Hit the final key block on move to the top of the board, next to the door. Wait until the unicorns approach, collect the prize at the door, and use the hammer to finish the board. Stuck unicorn kill: Mr. Do can fall onto the last unicorn on the board if it is stuck in a hole and not lose a life.... Read More

Galaxian

 Hidden message: Load the cartridge's ROM image into a hex editor and search the code to find the following message.... Read More

Centipede

 Hidden message: Load the cartridge's ROM image into a hex editor and view the end of the code to find the following message. IF YOU ARE READING THIS, AND YOU WORK AT COLECO, THEN PLEASE TELL GEORGE KISS I SAID HELLO. THANKS. SINCERELY, LARRY CLAGUE PROGRAMMED BY: L CLAGUE GRAPHICS AND ANIMATION BY: L CLAGUE SOUND DATA SUPPLIED BY: A FUCHS START DATE: 04/20/83 COMPLETION DATE: 08/23/83 - 31... Read More

Q*Berts Cubes

 Pause: Press 0 to pause game play. Level skip: Press # at the game difficulty selection screen to start at level 2. Scrambled graphics: Begin game play using a Super Action Controller. Press all four buttons at the beginning of a level, when the qubes are being readied. In addition to slowing down the game, some qubes will be invisible, and various graphics will not be updated.... Read More

Donkey Kong JR

 Climb through dirt: Position Donkey Kong Jr. directly under a dirt section on the "pelicans" level. Climb all the way up to the dirt, then move him left, right, and left . At that point, move Donkey Kong Jr. left, right, and left again to climb through the dirt section. Invisible vine: Begin game play on the "springboard birds" level. Jump to the top ledge on the right and approach the gap. Walk off the ledge at this location to grab an invisible vine that may be used to climb to the top of the screen.... Read More

Tarzan

 Full energy: Repeatedly punch the hunter at the campsite to regain energy.... Read More

BCS Quest for Tires 2: Grogs Revenge

 Level skip: Enter one of the following codes at the indicated location to change to a new level. Location Code Mountain 1, cave 3 2, 2 Mountain 1, cave 5 3, 3 Mountain 1, cave 1 4, 4 Mountain 1, cave 1 5, 5 Mountain 2, cave 1 2, 2 Mountain 2, cave 1 2, 3 Mountain 2, cave 1 4, 4 Mountain 2, cave 5 4, 5 Mountain 2, cave 10 6, 2 Mountain 2, cave 5 7, 8 Mountain 3, cave 5 3, 1 Mountain 3, cave 7 4, 1 Mountain 3, cave 8 5, 9 Mountain 3, cave 8 2, 5... Read More

Jungle Hunt

 Pause: Press # during game play. In-game reset: Press * during game play. Alternate colors: Press * to display the game select screen. Then, press * or # to change the screen and text colors.... Read More

Smurf Rescue in Gargamels Castle

 Leave the room at the last screen with Smurfette and the skull. Smufette will drop her dress. Easy points: Choose game 4 at the game difficulty screen. Repeatedly move back and forth between screens one and two to accumulate over 900,000 points after one minute. Easier screens: If a difficult screen appears, return to the previous screen and re-enter. Repeat if necessary until an easier screen appears.... Read More

Frontline

 Using a standard controller: Press 1 + 2 + 3 to throw a grenade or to enter the tank.... Read More

Frenzy

 Pause: Press * to pause game play. In-game reset: Press # during game play to reset. Create an exit: Shoot the dots near the edge of the screen if all other exits are blocked.... Read More

Mr. Do!

 Pause: Press * to pause game play. Freeze all enemies: Collect the prize in the middle of the screen while the "Extra" apple at the top of the screen is on a red letter. Shoot through walls: Mr Do can shoot through tunnels that are separated by very thin walls. Flattened Mr. Do: Cause two adjacent apples to fall and intentionally get underneath the first apple. Mr. Do will be flattened, but will not lost a life. Note: The game must be restarted to continue... Read More

Mouse Trap

 Pause game play: Intentionally trap your character in a room to create your own pause feature.... Read More

Venture

 Demon attack: Quickly enter and exit a room several times. A demon will appear outside the room and kill your character.... Read More

Cosmic Avenger

 Missile defense: Dodge the guided missile that appears to place it in front of your ship. Move up and down to force the missile to move in the same direction. Carefully maneuver the missile to hit the UFOs that appear.... Read More

Pitfall

 Move through walls: Harry may move through some of the walls by jumping at them.... Read More

 

 

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